When building my first metal earth model I soon realised the hard part of these models is when you need to create circular shapes. This put me off of tackling the rest of my t34 model for a while.
I decided to get on a finish this model so it was time to tackle the road wheels on this kit.
The road wheels consist of a metal sheet rolled into a tube with a circular cap attached to the front of them. A final metal piece goes on top to hold it all together. These were very fiddly and some took several attempts to put together.
Although smaller the gears at each end of the tank were easier to attach as these were only made of two pieces.
The tracks went on pretty easy as these were just wrapped around the wheels and held onto the back plate that the wheels are attached to. The complete set of wheels with tracks were then attached to each side of the hull.
One thing I could of got better was the road wheels. They do not sit on the track properly because of the metal tabs sticking out of the bottom of them.
Given that this kit only cost around £6 I am very impressed with the outcome and detail. These are a nice alternative to plastic models as they require a different skill set and can be built pretty quickly.
Next up I am building the himeji castle for my girlfriend.
I felt like doing a bit of hand painting this week and decided to give the Flames of War Tiger tank I built a go.
I thought it would be nice to go for a simple camouflage pattern and decided on green and brown stripes over the yellow base coat. The green looked pretty horrific Continue reading Flames of War Tiger Tank
I decided to attempt to add some tracks to my tank model I am working on in blender. From what I have read making good tank tracks is a kind of rights of passage in 3D Modelling. The detail some people have gone into is Continue reading 3D Modelling Making Tracks
I recently been playing around more and more with 3D modelling.
There are two reasons for this.
Firstly as you may have seen from my previous posts I am building a 3D printer. Secondly I have been prototyping different computer game ideas in Unity for a while now and decided to switch to 3D for some of my ideas.
Here is a couple of images of a tank model I am working on. It does not really have a dedicated purpose yet but I thought if I made any models for use in games they could be simplified for printing purposes.
The weapon of choice for my 3D modelling is Blender. This is because it is a free open source application with plenty of tutorials on itself and integration with Unity.
It looks like 3D printing will pose its own challenges where things like over hanging parts will be a challenge. This does give me the idea of printing a model over several runs in kit form though which would be cool.