Finishing the idbox 3D Printer

Its been a while since I posted about the 3D printer build. This is because I decided to wait for the rest of the parts to arrive before finishing it all in one go.

I apologise that there may be a few black holes in this section of the build where I am missing photos.

Here is a summary of the second half of the build. Continue reading Finishing the idbox 3D Printer

Poseable 3D Models & First Blender Creations Printed

I decided to have a go at making a basic 3D humanoid in blender. After a little research I gave it ago and I am rather pleased with my initial results.

manCreate

Here I am using a mirror modifier Continue reading Poseable 3D Models & First Blender Creations Printed

3D Modelling Making Tracks

I decided to attempt to add some tracks to my tank model I am working on in blender. From what I have read making good tank tracks is a kind of rights of passage in 3D Modelling. The detail some people have gone into is Continue reading 3D Modelling Making Tracks

3D Modelling

I recently been playing around more and more with 3D modelling.

There are two reasons for this.

Firstly as you may have seen from my previous posts I am building a 3D printer. Secondly I have been prototyping different computer game ideas in Unity for a while now and decided to switch to 3D for some of my ideas.

Here is a couple of images of a tank model I am working on. It does not really have a dedicated purpose yet but I thought if I made any models for use in games they could be simplified for printing purposes.

tankEditor

The weapon of choice for my 3D modelling is Blender. This is because it is a free open source application with plenty of tutorials on itself and integration with Unity.

tankblend.blend

It looks like 3D printing will pose its own challenges where things like over hanging parts will be a challenge. This does give me the idea of printing a model over several runs in kit form though which would be cool.