Its been a while since I posted about the 3D printer build. This is because I decided to wait for the rest of the parts to arrive before finishing it all in one go.
I apologise that there may be a few black holes in this section of the build where I am missing photos.
Here is a summary of the second half of the build. Continue reading Finishing the idbox 3D Printer
Its been a while due to some shipment delays but here are the next two 3D Printer packs.
In this stage we add some acrylic cogs to the slider rods facing the front of the printer.
Continue reading 3D Printer Part 5 & 6
Pack 4 contains some rods and pulleys for the build.
The first step was to put one of the timing pulleys Continue reading 3D Printer Part 4
I decided to have a go at making a basic 3D humanoid in blender. After a little research I gave it ago and I am rather pleased with my initial results.
Here I am using a mirror modifier Continue reading Poseable 3D Models & First Blender Creations Printed
I decided to attempt to add some tracks to my tank model I am working on in blender. From what I have read making good tank tracks is a kind of rights of passage in 3D Modelling. The detail some people have gone into is Continue reading 3D Modelling Making Tracks
The first stage in part 3 is to fit the Z-axis limit switch to the rear panel.
The rear panel already has a X-axis limit Continue reading 3D Printer Part 3
I recently been playing around more and more with 3D modelling.
There are two reasons for this.
Firstly as you may have seen from my previous posts I am building a 3D printer. Secondly I have been prototyping different computer game ideas in Unity for a while now and decided to switch to 3D for some of my ideas.
Here is a couple of images of a tank model I am working on. It does not really have a dedicated purpose yet but I thought if I made any models for use in games they could be simplified for printing purposes.
The weapon of choice for my 3D modelling is Blender. This is because it is a free open source application with plenty of tutorials on itself and integration with Unity.
It looks like 3D printing will pose its own challenges where things like over hanging parts will be a challenge. This does give me the idea of printing a model over several runs in kit form though which would be cool.